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All rules according to most recent Little League Rules and Regulations.
In addition, the following “Local Rules” shall apply:


  1. Home team supplies 2 game baseballs.

  2. Only 3 adults are allowed in dugout.

  3. Utilize a continuous batting order.

  4. No bunting or stealing.

  5. A play will be deemed over, when either (a) the pitcher has the ball in the immediate vicinity of the pitcher’s mound, or (b) the ball has been thrown to the pitcher and it lands in or crosses the immediate vicinity of the pitcher’s mound.  At that point, any runner who is not at least halfway to the next base must return to the previous base.

  6. Players may advance a maximum of one base per play on overthrows to any infield base (including home)

  7. Outfielders must be positioned on the outfield grass.

  8. Balks will not be called.

  9. If an inning before the 6th inning is deemed to be the last inning because of time constraints, each team will be allowed to score unlimited runs in that inning.  If an inning prior to the 6th inning is going to be the “last inning”, it should be specified by the umpire before the inning begins

  10. A coach on the defensive team may back up the catcher in order to speed up the game.  Please note that the only role of this coach is to retrieve pitches that the catcher doesn't field, and throw the ball back to the pitcher.  Once a ball is in play, they may not touch the ball or interfere with play whatsoever until the play is over.  Additionally, they must not speak to the umpire or players regarding anything related to gameplay while backing up the catcher.

  11. One coach of the defensive team may be in the field of play...however, that coach must stay on the outfield grass


  1. 3 inning max. per pitcher per game. Pitch count is still in effect. Please review pitch counts as per Little League rules section VI- Pitchers.  Delivery of a single pitch in an inning counts as a full inning pitched

  2. After a team walks three (3) batters in an inning, the offensive coach will assume pitching duties for the remainder of the inning. When the coaches pitch, the batter can hit or strike out. The umpire will call strikes only. 

  3. If a coach comes in to pitch after a third walk, the pitcher who just surrendered the third walk may not be removed from the pitching position and placed in another position in the field

  4. The defensive coach may not unilaterally elect to go to coach-pitch before 3 walks have been issued

  5. No intentional walks.

  6. Place all pitchers at 42’ from back tip of home plate.

  7. A player once removed, as a pitcher may not pitch again in the same game.

  8. A player can not catch if he threw 41 or more pitches. A catcher who catches more than 3 innings cannot pitch in the same game.


Call-Up Process:

If 24 hours before gametime, a manager learns that he/she will have 8 or fewer players available for a game, the manager should email the League Commissioner to request a call-up (if a manager learns that he/she has 7 or fewer players, he/she may request 2 call-ups). In the email, the manager must specify the names of the players who they know will not be able to make the game.

The League Commissioner will then find a call-up from another team in the league with a rating that is the average of the ratings of the players missing (rounding downward). For example, if a team is missing players rated a 2, 4, and a 5, the average would equal 3.66, and thus they would receive a call-up with a 4 rating. If 2 call-ups are needed, the total rating of the 2 call-ups will equal 2 times the average of the missing players. So in the previous example, the 2 call-ups would have a total rating of 8 (e.g. a "3" and a "5", or a "4" and a "4").

A call up cannot be used to start a game over a roster player in the event of 11 players.

Call-ups must bat last in the batting order. Additionally, they may only play outfield positions.

If a call-up is requested less than 24 hours before gametime, the League Commissioner will attempt to find a call-up based on the guidelines above. However, if a suitable call-up cannot be found, the team will play with whatever number of players it has. Teams may play with 8 players in the field. If a team has 7 or fewer players 15 minutes after the scheduled start time of the game, the teams will still play the game, however for the purposes of the standings, the game will be deemed a forfeit.

There are no call ups during playoffs without permission from the Commissioner.


Please see the Ardsley Little League Rules Quick Guide for a rules summary by division.